Packages for keyword “game-development”
These packages are available as a package collection, usable in Xcode or SwiftPM.
FirebladeECS
A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
GameControllerKit
GameControllerKit is a Swift package that makes it easy to work with game controllers on iOS, macOS, and tvOS. It provides a simple API to connect to game controllers, read input from them, and control their lights and haptics.
AdaEngine
Multi-platform 2D and 3D game engine written on Swift
FirebladeMath
A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.
OctopusKit
2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
SwiftSDL
SDL3 in Swift
PlaydateKit
Create games for Playdate using Swift.
SKTiled
Swift framework for working with Tiled assets in SpriteKit
GCOverseer
Observe and manage game controllers using AsyncSequence 🎮
MothECS
Simple Entity Component System in Swift 📦
10 packages.