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Build Information

Failed to build SDL, reference master (718c2b), with Swift 6.1 for Android on 30 May 2025 02:23:34 UTC.

Build Command

bash -c docker run --pull=always --rm -v "checkouts-4606859-3":/host -w "$PWD" registry.gitlab.com/finestructure/spi-images:android-6.1-latest swift build --swift-sdk aarch64-unknown-linux-android24 2>&1

Build Log

========================================
RunAll
========================================
Builder version: 4.63.1
Interrupt handler set up.
========================================
Checkout
========================================
Clone URL: https://github.com/pureswift/sdl.git
Reference: master
Initialized empty Git repository in /host/spi-builder-workspace/.git/
hint: Using 'master' as the name for the initial branch. This default branch name
hint: is subject to change. To configure the initial branch name to use in all
hint: of your new repositories, which will suppress this warning, call:
hint:
hint: 	git config --global init.defaultBranch <name>
hint:
hint: Names commonly chosen instead of 'master' are 'main', 'trunk' and
hint: 'development'. The just-created branch can be renamed via this command:
hint:
hint: 	git branch -m <name>
From https://github.com/pureswift/sdl
 * branch            master     -> FETCH_HEAD
 * [new branch]      master     -> origin/master
HEAD is now at 718c2b3 Fixed `SDLTexture.withUnsafeMutableBytes()`
Cloned https://github.com/pureswift/sdl.git
Revision (git rev-parse @):
718c2b343a6102d769d6ab3a20f3891e320c0718
SUCCESS checkout https://github.com/pureswift/sdl.git at master
========================================
Build
========================================
Selected platform:         android
Swift version:             6.1
Building package at path:  $PWD
https://github.com/pureswift/sdl.git
https://github.com/pureswift/sdl.git
WARNING: environment variable SUPPRESS_SWIFT_6_FLAGS is not set
{
  "dependencies" : [
  ],
  "manifest_display_name" : "SDL",
  "name" : "SDL",
  "path" : "/host/spi-builder-workspace",
  "platforms" : [
  ],
  "products" : [
    {
      "name" : "SDL",
      "targets" : [
        "SDL"
      ],
      "type" : {
        "library" : [
          "automatic"
        ]
      }
    },
    {
      "name" : "SDLDemo",
      "targets" : [
        "SDLDemo"
      ],
      "type" : {
        "executable" : null
      }
    }
  ],
  "targets" : [
    {
      "c99name" : "SDLTests",
      "module_type" : "SwiftTarget",
      "name" : "SDLTests",
      "path" : "Tests/SDLTests",
      "sources" : [
        "SDLTests.swift"
      ],
      "target_dependencies" : [
        "SDL"
      ],
      "type" : "test"
    },
    {
      "c99name" : "SDLDemo",
      "module_type" : "SwiftTarget",
      "name" : "SDLDemo",
      "path" : "Sources/SDLDemo",
      "product_memberships" : [
        "SDLDemo"
      ],
      "sources" : [
        "App.swift"
      ],
      "target_dependencies" : [
        "SDL"
      ],
      "type" : "executable"
    },
    {
      "c99name" : "SDL",
      "module_type" : "SwiftTarget",
      "name" : "SDL",
      "path" : "Sources/SDL",
      "product_memberships" : [
        "SDL",
        "SDLDemo"
      ],
      "sources" : [
        "BitMaskOption.swift",
        "BlendMode.swift",
        "Color.swift",
        "CountableSet.swift",
        "DisplayMode.swift",
        "Error.swift",
        "Event.swift",
        "Palette.swift",
        "PixelFormat.swift",
        "Renderer.swift",
        "SDL.swift",
        "Surface.swift",
        "Texture.swift",
        "VideoDisplay.swift",
        "Window.swift"
      ],
      "target_dependencies" : [
        "CSDL2"
      ],
      "type" : "library"
    },
    {
      "c99name" : "CSDL2",
      "module_type" : "SystemLibraryTarget",
      "name" : "CSDL2",
      "path" : "Sources/CSDL2",
      "product_memberships" : [
        "SDL",
        "SDLDemo"
      ],
      "sources" : [
      ],
      "type" : "system-target"
    }
  ],
  "tools_version" : "6.0"
}
Running build ...
bash -c docker run --pull=always --rm -v "checkouts-4606859-3":/host -w "$PWD" registry.gitlab.com/finestructure/spi-images:android-6.1-latest swift build --swift-sdk aarch64-unknown-linux-android24 -Xswiftc -Xfrontend -Xswiftc -stats-output-dir -Xswiftc -Xfrontend -Xswiftc .stats 2>&1
android-6.1-latest: Pulling from finestructure/spi-images
Digest: sha256:fe1962677657b2408c217cb5cceb3c09bc1d91486e360cebbc6eee461a5945d8
Status: Image is up to date for registry.gitlab.com/finestructure/spi-images:android-6.1-latest
warning: you may be able to install sdl2 using your system-packager:
    apt-get install libsdl2-dev
warning: you may be able to install sdl2 using your system-packager:
    apt-get install libsdl2-dev
Building for debugging...
[0/7] Write sources
[2/7] Write swift-version-24593BA9C3E375BF.txt
[4/22] Compiling SDL DisplayMode.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[5/22] Compiling SDL Error.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[6/23] Compiling SDL Event.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[7/23] Compiling SDL Palette.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[8/23] Compiling SDL Texture.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[9/23] Compiling SDL VideoDisplay.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[10/23] Compiling SDL SDL.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[11/23] Compiling SDL Surface.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
error: emit-module command failed with exit code 1 (use -v to see invocation)
[12/23] Emitting module SDL
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[13/23] Compiling SDL BitMaskOption.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[14/23] Compiling SDL BlendMode.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[15/23] Compiling SDL Color.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[16/23] Compiling SDL CountableSet.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[17/23] Compiling SDL Window.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[18/23] Compiling SDL PixelFormat.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[19/23] Compiling SDL Renderer.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
Running build ...
bash -c docker run --pull=always --rm -v "checkouts-4606859-3":/host -w "$PWD" registry.gitlab.com/finestructure/spi-images:android-6.1-latest swift build --swift-sdk aarch64-unknown-linux-android24 2>&1
android-6.1-latest: Pulling from finestructure/spi-images
Digest: sha256:fe1962677657b2408c217cb5cceb3c09bc1d91486e360cebbc6eee461a5945d8
Status: Image is up to date for registry.gitlab.com/finestructure/spi-images:android-6.1-latest
warning: you may be able to install sdl2 using your system-packager:
    apt-get install libsdl2-dev
warning: you may be able to install sdl2 using your system-packager:
    apt-get install libsdl2-dev
[0/1] Planning build
Building for debugging...
[0/5] Write swift-version-24593BA9C3E375BF.txt
error: emit-module command failed with exit code 1 (use -v to see invocation)
[2/20] Emitting module SDL
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[3/20] Compiling SDL BitMaskOption.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[4/20] Compiling SDL BlendMode.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[5/20] Compiling SDL Color.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[6/20] Compiling SDL CountableSet.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[7/21] Compiling SDL Window.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[8/21] Compiling SDL Texture.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[9/21] Compiling SDL VideoDisplay.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[10/21] Compiling SDL DisplayMode.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[11/21] Compiling SDL Error.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[12/21] Compiling SDL SDL.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[13/21] Compiling SDL Surface.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[14/21] Compiling SDL Event.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[15/21] Compiling SDL Palette.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[16/21] Compiling SDL PixelFormat.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
[17/21] Compiling SDL Renderer.swift
<module-includes>:1:10: note: in file included from <module-includes>:1:
1 | #include "shim.h"
  |          `- note: in file included from <module-includes>:1:
2 |
/host/spi-builder-workspace/Sources/CSDL2/shim.h:4:10: error: 'SDL2/SDL.h' file not found
2 | #include "/opt/homebrew/include/SDL2/SDL.h"
3 | #else
4 | #include <SDL2/SDL.h>
  |          `- error: 'SDL2/SDL.h' file not found
5 | #endif
6 |
/host/spi-builder-workspace/Sources/SDL/BlendMode.swift:8:8: error: could not build C module 'CSDL2'
 6 | //
 7 |
 8 | import CSDL2
   |        `- error: could not build C module 'CSDL2'
 9 |
10 | // An enumeration of blend modes used in `Renderer.copy()` and drawing operations.
BUILD FAILURE 6.1 android