Build Information
Successful build of GLTFSceneKit, reference 0.4.1 (a9587e), with Swift 6.0 for iOS using Xcode 16.2 on 30 Nov 2024 10:46:12 UTC.
Swift 6 data race errors: 3
Build Command
env DEVELOPER_DIR=/Applications/Xcode-16.1.0.app xcrun xcodebuild -IDEClonedSourcePackagesDirPathOverride=$PWD/.dependencies -skipMacroValidation -skipPackagePluginValidation -derivedDataPath $PWD/.derivedData build -scheme GLTFSceneKit -destination generic/platform=iOS OTHER_SWIFT_FLAGS=-stats-output-dir .stats -strict-concurrency=complete -enable-upcoming-feature StrictConcurrency -enable-upcoming-feature DisableOutwardActorInference -enable-upcoming-feature GlobalActorIsolatedTypesUsability -enable-upcoming-feature InferSendableFromCapturesBuild Log
<?xml version="1.0" encoding="UTF-8"?>
<Error><Code>AccessDenied</Code><Message>Access Denied</Message><RequestId>3GXDG8GJYXAHXVPV</RequestId><HostId>hy6/d1C5w9wZZ9t7B8Qrsdg2hOpHwjh7/2iUiZbU/4mDhE1qXNTXSWoI4qjD2VbuTIDE2kv56k5v59C6zJ8y07YDRSVIBxSM/dhsMlD1oqM=</HostId></Error>