Build Information
Failed to build SwiftGodotKit, reference v4.6.0 (b2bcf9), with Swift 6.0 for visionOS using Xcode 16.2 on 22 Feb 2026 04:18:24 UTC.
Build Command
No build command. This typically means the build failed at an early stage where we determine the build command.Build Log
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RunAll
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Builder version: 4.68.0
Interrupt handler set up.
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Checkout
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Clone URL: https://github.com/migueldeicaza/SwiftGodotKit.git
Reference: v4.6.0
Initialized empty Git repository in /Users/admin/builder/spi-builder-workspace/.git/
From https://github.com/migueldeicaza/SwiftGodotKit
* tag v4.6.0 -> FETCH_HEAD
HEAD is now at b2bcf9e New binaries
Cloned https://github.com/migueldeicaza/SwiftGodotKit.git
Revision (git rev-parse @):
b2bcf9ed7cd8a71da64f16301d5419d3c92f7c62
SUCCESS checkout https://github.com/migueldeicaza/SwiftGodotKit.git at v4.6.0
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Build
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Selected platform: visionOS
Swift version: 6.0
Building package at path: $PWD
https://github.com/migueldeicaza/SwiftGodotKit.git
Command line invocation:
/Applications/Xcode-16.2.0.app/Contents/Developer/usr/bin/xcodebuild -IDEClonedSourcePackagesDirPathOverride=/Users/admin/builder/spi-builder-workspace/.dependencies -resolvePackageDependencies
User defaults from command line:
IDEClonedSourcePackagesDirPathOverride = /Users/admin/builder/spi-builder-workspace/.dependencies
IDEPackageSupportUseBuiltinSCM = YES
Resolve Package Graph
the package at '/Users/admin/builder/SwiftGodot' cannot be accessed (Error Domain=NSCocoaErrorDomain Code=260 "The folder “SwiftGodot” doesn’t exist." UserInfo={NSUserStringVariant=(
Folder
), NSFilePath=/Users/admin/builder/SwiftGodot, NSURL=file:///Users/admin/builder/SwiftGodot, NSUnderlyingError=0x6000025b4a20 {Error Domain=NSOSStatusErrorDomain Code=-43 "fnfErr: File not found"}})binary target 'mac_libgodot' could not be mapped to an artifact with expected name 'mac_libgodot'
Resolve Package Graph
the package at '/Users/admin/builder/SwiftGodot' cannot be accessed (Error Domain=NSCocoaErrorDomain Code=260 "The folder “SwiftGodot” doesn’t exist." UserInfo={NSUserStringVariant=(
Folder
), NSFilePath=/Users/admin/builder/SwiftGodot, NSURL=file:///Users/admin/builder/SwiftGodot, NSUnderlyingError=0x6000025a3780 {Error Domain=NSOSStatusErrorDomain Code=-43 "fnfErr: File not found"}})binary target 'mac_libgodot' could not be mapped to an artifact with expected name 'mac_libgodot'
Resolved source packages:
spi-builder-workspace: (null)
2026-02-21 20:18:21.285 xcodebuild[505:2955] Writing error result bundle to /var/folders/5k/5yc19ymj0jqd5v0zvgfqz0xw0000gn/T/ResultBundle_2026-21-02_20-18-0021.xcresult
xcodebuild: error: Could not resolve package dependencies:
the package at '/Users/admin/builder/SwiftGodot' cannot be accessed (Error Domain=NSCocoaErrorDomain Code=260 "The folder “SwiftGodot” doesn’t exist." UserInfo={NSUserStringVariant=(
binary target 'mac_libgodot' could not be mapped to an artifact with expected name 'mac_libgodot'
Command line invocation:
/Applications/Xcode-16.2.0.app/Contents/Developer/usr/bin/xcodebuild -IDEClonedSourcePackagesDirPathOverride=/Users/admin/builder/spi-builder-workspace/.dependencies -resolvePackageDependencies
User defaults from command line:
IDEClonedSourcePackagesDirPathOverride = /Users/admin/builder/spi-builder-workspace/.dependencies
IDEPackageSupportUseBuiltinSCM = YES
Resolve Package Graph
the package at '/Users/admin/builder/SwiftGodot' cannot be accessed (Error Domain=NSCocoaErrorDomain Code=260 "The folder “SwiftGodot” doesn’t exist." UserInfo={NSUserStringVariant=(
Folder
), NSFilePath=/Users/admin/builder/SwiftGodot, NSURL=file:///Users/admin/builder/SwiftGodot, NSUnderlyingError=0x600003110c00 {Error Domain=NSOSStatusErrorDomain Code=-43 "fnfErr: File not found"}})binary target 'mac_libgodot' could not be mapped to an artifact with expected name 'mac_libgodot'
Resolved source packages:
spi-builder-workspace: (null)
2026-02-21 20:18:23.125 xcodebuild[605:3670] Writing error result bundle to /var/folders/5k/5yc19ymj0jqd5v0zvgfqz0xw0000gn/T/ResultBundle_2026-21-02_20-18-0023.xcresult
xcodebuild: error: Could not resolve package dependencies:
the package at '/Users/admin/builder/SwiftGodot' cannot be accessed (Error Domain=NSCocoaErrorDomain Code=260 "The folder “SwiftGodot” doesn’t exist." UserInfo={NSUserStringVariant=(
binary target 'mac_libgodot' could not be mapped to an artifact with expected name 'mac_libgodot'
BUILD FAILURE 6.0 visionOS