Build Information
Failed to build GLSceneLib, reference master (f86eea), with Swift 6.0 for watchOS using Xcode 16.2 on 26 Nov 2024 08:59:37 UTC.
Build Command
env DEVELOPER_DIR=/Applications/Xcode-16.1.0.app xcrun xcodebuild -IDEClonedSourcePackagesDirPathOverride=$PWD/.dependencies -skipMacroValidation -skipPackagePluginValidation -derivedDataPath $PWD/.derivedData build -scheme GLSceneLib -destination generic/platform=watchOS OTHER_SWIFT_FLAGS=-stats-output-dir .stats -strict-concurrency=complete -enable-upcoming-feature StrictConcurrency -enable-upcoming-feature DisableOutwardActorInference -enable-upcoming-feature GlobalActorIsolatedTypesUsability -enable-upcoming-feature InferSendableFromCapturesBuild Log
<?xml version="1.0" encoding="UTF-8"?>
<Error><Code>AccessDenied</Code><Message>Access Denied</Message><RequestId>7XZN13E8SKK6M8NW</RequestId><HostId>8GlUdSgJ505rzeRNa4J28MqRuRGO4N7Zb4PI6xKPBQpGjOm0W5tcB4iqngQyre1EXpC1yUKAfcMjI2V24XUmghknqJ8iNbtH</HostId></Error>