Build Information
Failed to build glTFSceneKit, reference 0.0.10 (434ccf), with Swift 6.0 for iOS using Xcode 16.2 on 1 Dec 2024 18:24:15 UTC.
Build Command
env DEVELOPER_DIR=/Applications/Xcode-16.1.0.app xcrun xcodebuild -IDEClonedSourcePackagesDirPathOverride=$PWD/.dependencies -skipMacroValidation -skipPackagePluginValidation -derivedDataPath $PWD/.derivedData build -scheme glTFSceneKit -destination generic/platform=iOS OTHER_SWIFT_FLAGS=-stats-output-dir .stats -strict-concurrency=complete -enable-upcoming-feature StrictConcurrency -enable-upcoming-feature DisableOutwardActorInference -enable-upcoming-feature GlobalActorIsolatedTypesUsability -enable-upcoming-feature InferSendableFromCapturesBuild Log
<?xml version="1.0" encoding="UTF-8"?>
<Error><Code>AccessDenied</Code><Message>Access Denied</Message><RequestId>18T68YF8W7GW8419</RequestId><HostId>GuInKy9WgTYUqT9EE6ZVruf3Tn14HbEo1BEUFo6YQOdYUl4GqaD5+i9VUY1MAM7NN7yN0WAbtX4Wh9SjUz90O7HmUW3cGWFH</HostId></Error>