Build Information
Successful build of OpenGL with Swift 5.9 for macOS (Xcode) using Xcode 15.2.
Build Command
env DEVELOPER_DIR="/Applications/Xcode-15.0.0-Beta.app" xcrun xcodebuild -IDEClonedSourcePackagesDirPathOverride="$PWD/.dependencies" -derivedDataPath "$PWD/.derivedData" build -scheme OpenGL-Package -destination 'platform=macos,arch=arm64'
Build Log
<?xml version="1.0" encoding="UTF-8"?>
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